Reduce App Size & Build Time
3 fill-in slots · from The AI Prompt Handbook for Mobile App Development
Your details
0/3 filledReduce App Size & Build Time
Background: Native [platform] app. App download size is [size if known] and/or build times are slowing me down. Dependencies: [rough list]. Use case: Shrink the binary the user downloads and/or speed up my builds. Implementation details: - App size: iOS—app thinning/bitcode-era considerations, asset catalog optimization, on-demand resources, auditing large dependencies and unused assets. Android—App Bundle + dynamic delivery, R8/ProGuard shrinking and resource shrinking, vector vs raster assets, splitting by density/abi. - Find the biggest contributors first (size report / bundle analyzer) rather than guessing - Build time: incremental build hygiene, modularization (Section 2.3) for parallel builds, trimming heavy dependencies, iOS build settings / Android Gradle config and caching - Tradeoffs: don't sacrifice runtime perf or maintainability for marginal size wins Deliverable: The measured top contributors to size (and build time), the prioritized reductions per platform, the expected savings, and the tradeoffs to accept or avoid.
Highlighted [slots] are still empty. Downloads are plain .txt — paste into any AI assistant.