Browse AI Video Generation SECTION 6: Environments & World Building

The Location Designer

2 fill-in slots · from The AI Prompt Handbook for AI Video Generation

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The Location Designer

Design the location for this shot.

What happens here: [DESCRIBE]
Mood: [DESCRIBE]
Era and place: [DESCRIBE]
Scale: [INTIMATE / HUMAN / MONUMENTAL]

Produce:
1. The location described in specific architectural and material
   terms
2. Scale cues: what tells the viewer how big this space is
3. Foreground, midground, background — what occupies each
4. Materials, surfaces, and their condition
5. Signs of use and history — the details that make a space feel
   real rather than rendered
6. What is off-frame but implied
7. The prompt text

Rules:
- Specific beats generic: "a narrow brick alley with fire escapes
  and standing water" beats "an urban alley"
- Materials and their condition carry realism more than any other
  single factor
- Do not describe a real, identifiable location or building in a
  way that implies endorsement or creates a likeness issue

Then: what will be hardest to render convincingly, and what to
simplify.

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